
GUI items, layout, names, lore format, fill item, and size.XP source values (How much XP each different block/action gives).Custom rewards, including executing commands, granting permissions, changing stats, giving items, and more.What exactly is configurable and customizable? Skill leaderboards, including power and averageĬonfigurability is a huge part of this plugin.Developer API (scroll down on GitHub readme).Customize loot tables for Fishing and Excavation.Add skill requirements to items and armor.Add stat buffs to items and armor through a modifier system.Right click sword and attack mob to activate. Lightning Blade (Fighting) - Increases attack speed by _% for _ seconds.Left click shield and take damage to activate. Mana will not regenerate while Absorption is active. Absorption (Defense) - Incoming damage will decrease mana by 2x Minecraft damage instead of your health.Left click a bow to toggle charged shot mode. Charged Shot (Archery) - Arrows you shoot will deal more damage based on how far the bow was pulled back, consuming mana in the process.

Right click shovel and dig block to activate. You must use a shovel and extra blocks broken must be the same type and in a single connected vein.

Replenish (Farming) - Replants crops automatically for a certain duration.Not every skill has a mana ability yet, but here are the skills that do: Level increases can change duration/power, cooldown, and mana cost, which are all configurable. By default, mana abilities are unlocked at level 7 of that skill and increase in level every 7 levels. Mana Abilities are a special type of ability that costs mana to use and are active, meaning they require the player to activate or use. By default, individual abilities level up every 5 skill levels, but every skill level unlocks or level-ups some ability. You can change the base value, the value increase per level of ability, and which skill levels an ability unlocks or levels up at. The chance/damage/power an ability has called the value is fully customizable. Life Steal (Healing) - Heal a percentage of the max HP of hostile mobs and players you kill.


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